The head of a mummy. Armor Class 13Hit Points 58 (9d8 + 18)Speed 30 ft., swim 50 ft. Sirens are out for revenge and seek to lure those near the coast. [1], A single touch from a sirine had a chance of instantly reducing the target's intelligence. Dungeons and Dragons (D&D) Fifth Edition (5e) Monster - Banshee - When night falls, unlucky travelers hear the faint cries of the forlorn dead. A buzzing, doubled voice screamed random words at her.

REMOVE. Medium This is especially true for high-level parties that can laugh off most combat encounters. If the siren dies, it reverts to its true form. | 3.5e SRD CON. Normally, however, they are mistaken for … Speed.

Its arms are as long as its legs are. D&D: Spellbook Cards: Druid Deck (131 Cards), D&D: Spellbook Cards: Paladin Deck (69 Cards). Shop our selection of Dungeons & Dragons collectible miniatures, perfect for your roleplaying games!

The siren releases a debilitatingly beautiful song. Rather, they tended to use their abilities to escape back to their home. Monster Size, type, alignment. Each creature in that area must make a DC 15 Dexterity saving throw, taking 31 (7d8) fire damage on a failed save, or half as much damage on a successful one. Sing (5/Day). Based on Statblock5e and Open5e. The siren takes is immune to any damage or conditions inflicted by sound based effects. Save Statblock Load Statblock Printable Block View Image View Markdown. Claw. VILE.".

| Here Be Monsters | Design Finder 2018 Melee Weapon Attack: +5 to hit, reach 5 ft., one target.

A palm-sized greenish stone with the carved image of a dragon on one side, and a humanoid on the other. Monster Presets: Use Preset. This enchanting song is being sung by the siren. Casually killed a large number of humans.

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A flask of giant's blood. Hit: 9 (2d6 + 2) slashing damage., Biped's height, quadruped's body length (nose to base of tail). Speed 20 ft., fly 40 ft. Jillian and Addie have a Siren Head sighting of the close kind!

2nd Edition Statistics[2] Activity cycle Rising out of the old cemetery, big as an old (macabre) telephone pole. Dungeons and Dragons Wiki is a FANDOM Games Community. At the end of each of its turns, and each time it takes damage, the target can make another Charisma save. However, it was stated that there is only one Siren Head across all existence which implies that rather than creating other siren heads it absorbs them), Size Manipulation (Can increase his size to the point a two-floor house looks small in comparison to him), Enhanced Senses (Monsters are consistently shown to hunt during the night, even when there are no lights, which suggests they can see in the dark), Aura (Monsters have an aura-like effect that affects all the creatures around them), Passive Probability Manipulation (Their aura can cause permanent bad luck), Sound Manipulation (Monsters' voices can be heard from places further than the moon), Non-Corporeal (Monsters exist in form of non-corporeal beings), Intangibility (Their physiology allows them to easily move across walls), Perception Manipulation (It is heavily implied they can manipulate one's perception to make themselves invisible), True Flight (Monsters have the innate ability to fly. Charming songFog cloudPolymorph self D&D 5e Statblock Generator. Just by moving it can produce 615 Kilo Joules. Type 99-cent shipping on orders containing only singles and free Shipping on orders over $99. Claw.

Sirines looked like normal humanfemales although their skin might have a yellow or greenish tinge to it. Challenge rating RELATED: 10 Riddles In Dungeons & Dragons A DM Can Use To Challenge An Experienced Party But experienced characters with high-level spells and …

Can they figure out how to get rid of it before it's too late? Damage Immunities poison Condition Immunities exhaustion, poisoned Senses tremorsense 60 ft. (blind beyond this radius), passive Perception 9 Languages — Challenge 1/2 (100 XP). | 13th Age SRD Monsters of Feyland A Collection Of Monsters For 5th Edition © 2018 Cawood Publishing, Author Andrew Cawood, Check out our other SRD sites!

These values are typical for creatures of the indicated size. INT.

CAN SIREN HEAD GET IN YOUR HOUSE? As expected, Siren Head is very hostile and dangerous. Based on Statblock5e and Open5e. Diet This effect lasted until dispelled with magic, or until any sirine touched the victim again. History

Take your favorite fandoms with you and never miss a beat. Siren Head is mainly located in rural towns and wooden areas. Strangles people to death. If the sounds of someone in distress are released, it can be a method of Siren Head trying to lure the victims into the woods. Hundreds of years ago, a jealous witch altered their beautiful form and banished these fey from the land. Can easily reach Mach 16 just by moving) | Immeasurable (Can keep up with Long Horse), Lifting Strength: Superhuman (Can kidnap a family of four and consume them with immense ease. Each creature in that area must make a DC 14 Constitution saving throw, taking 17 (5d6) thunder damage on a failed save, or half as much on a successful one. [5] They were also known to inhabit the Moonsea lake,[6]. As is standard with a new D&D manual of monsters, it’s full of all sorts of new creatures, ranging from hideously dangerous to relatively benign. Alignment The victim's heart would also start rising rapidly when they are close to Siren Head. Siren Head is a 40-feet tall humanoid-skinny creature with two sirens as its head.

Sailors have even been known to wreck their ships as they are drawn closer to rocky shores. Various depictions of sirines. They are eaten by the sirens alive. The siren releases a debilitatingly beautiful song. Medium This medium creature of elemental earth resembles a grotesque, winged fiendish statue with a horned head and a stony hide. This site may earn affiliate commissions from the links on this page. Fire Breath (Recharge 5-6): The Dragon head exhales fire in a 15-foot cone. Siren Head is a 40-feet tall humanoid-skinny creature with two sirens as its head.

Yellowish or greenish tinge[1]

Sirines (pronounced: /saɪˈrinz/ sy-REENZ[4]) were playful, fun-loving, aquatic fey creatures who loved to sing and dance. Its true form is part bird, part female humanoid creature. WIS. CHA. It should be noted this has worked against a large number of humans), Adaptation (Appearance can change quickly to help it hide in new environments), Shapeshifting (Was able to copy the appearance of home furnishings and pipes), Cyborgization (Partial, a large portion of his body is made of metal), Absorption and Corruption (Type 2; Can use its siren to morph human remains into other siren heads.

Siren Head's sound echoes into the victim's mind and creates a clear vision of not having a long time. Hit Points.

Adults can weight up to 88.8 kg/195.8 lb whilst kids 76.4 kg/168.4 lb in America. Saving Throws Dex +5, Cha +7Skills Acrobatics +5, Deception +7, Persuasion +7, Stealth +5Damage Vulnerabilities fire, lightningDamage Resistances acid, bludgeoning, necroticDamage Immunities thunderCondition Immunities charmed, deafened If seen, it emits a loud booming siren. Speed. Sirine Monster Size, type, alignment.