Log In to add custom notes to this or any other game. It also actually made my phys build viable to use magic stones to attack or have one almighty spell on the skillslot as well (just for kicks).

Relates to things such as critical hit rate and recovery rate from status ailments. Relates to the health of the character. The advantage of late game str or dex (once you gain pierce) it that you would need less slots for attack skills. Humans in Digital Devil Saga are incapable of using magic by themselves, though they can charge their weapons with various skills by performing a combination attack with a character who has transformed into their Atma Avatar. Spells used by humans in the Persona series are activated by calling the Persona, though the exact method of calling the Persona varies by game. You're browsing the GameFAQs Message Boards as a guest. Whatever you guys think is the best. This stat cannot be increased manually during a Level Up. ALL RIGHTS RESERVED.

They are able to obtain more spells by learning them from defeated demons in battle, and may freely change what skills they have equipped outside of battle.

Actually now that I see that over, if you're a magic user and think luck is a wasted stat, then you could use it on the leg armor and not put agi during levelup and just focus straight on magic instead as well. For Shin Megami Tensei IV on the 3DS, a GameFAQs message board topic titled "How to best invest in stats? In SMT4 I made a Support MC with a Dex attack: New to the game - questions about build, skills etc, Atlus really need to learn that not everyone knows the god damn layout of Tokyo. All demons are capable of using at least some magic, while humans are almost always unable to use it unaided. SMT IV build - stat allocation. In addition, human form has an inherent Null Light attribute. You can accept or refuse. It may also be possible for the Demon to mutate one of its current skills to a new skill. Demons in Shin Megami Tensei have minimal alteration throughout the games; though their attributes (level, resistances, known skills, etc.) When the Protagonist levels up, you will be given five points to add to any of your five stats… Add this game to my: Favorites. Magic (魔法, Mahou) is a recurrent element seen in all games of the franchise, both as a stat and a series of abilities. Just as in Digital Devil Saga, human characters have a Null Light attribute, though this can be altered on the main character depending on what armor is equipped. may vary widely by what game is played, by far the most common format is that enemies have a set list of skills that they will occasionally use, and recruitable demons will learn more skills as they level-up upon becoming allies. Raidou is unable to learn any skills that can be cast (example: Agi), though he is capable of combination attacks with some demons.

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Shin Megami Tensei IV 3DS. After a Demon learns all of its basic skills, it will be able to teach all of its skills to the Protagonist one time, with the exception of Passive skills; this is known as a Whisper Event. The MP will reduce and the strength will increase. If you defeat or negotiate with all of the Demons on the battlefield, the battle will end and everyone will earn experience points. If the Protagonist already knows one of the skills, it can be strengthened up to eight times in this event. Demons may also learn a new skill that is hidden on their status screen. Each enough EXP to increase levels. Relates to the hit rates of your attacks, your evasion rate, turn order, and escape success rate. All Skills that are not Physical, Gun, or in one case Hunt elements are usually considered Magic. When your Demons level up, their stats will automatically increase.